A third-person dark-fantasy action RPG focused on expedition-based hunts, adaptive bosses, build-altering relic bargains and optional four-player co-op.
The full campaign is designed to be playable solo. Expedition contracts can also support up to four players, with enemy behavior and encounter pressure scaling for party size.
The current target platforms are PC, PlayStation 5 and Xbox Series X|S. Platform availability can change during production.
No. Hunters have unique weapons and abilities, but relics and equipment let you build toward damage, control, scouting, rescue or hybrid roles.
The current design is PvE-first. Competitive PvP is not part of the announced launch scope.
Invitations are planned in waves. Signing up records interest once the production backend is connected; this static packaged build currently demonstrates the front-end only.
Co-op and online services require a connection. Offline availability for the complete solo campaign is still a production decision and will be confirmed closer to release.
Use the Support page contact form and select Website / Accessibility from the topic list.
